Claims Analysis
Total Claims: 13
Claim 1
Independent Claim
127 words
An animation display processor for displaying animation through a plurality of windows opened on a display, comprising: an animation display unit managing means for managing a plurality of animation display units comprising one or a plurality of frames for describing a screen display definition; a scenario description managing means for managing scenario descriptions each describing the state of said window on a display, the sequence-in-time-series among said animation display units displayed through each of said windows, and the synchronization among animation display units displayed through each of said windows; and an animation display controlling means for interpreting a scenario description managed by said scenario description managing means and sequentially displaying time series data of said animation display units through each of said windows according to said interpretation.
Claim 2
Dependent Claim
45 words
An animation display processor according to Claim 1, wherein said sequence-in-time-series information includes the transit-in-time-series from an animation display unit to another animation display unit displayed through the same window as, or a different window from, the window through which the former unit is displayed.
Claim 3
Dependent Claim
34 words
An animation display processor according to Claim 2, wherein said transit-in-time-series information includes identification information which can be effective when a user specifies a predetermined screen portion in a currently displayed animation display unit.
Claim 4
Dependent Claim
79 words
An animation display processor according to Claim 2, comprising: an animation history managing means for managing a career of each animation display for said animation display units included in transit-in-time-series according to said transit-in-time-series information, wherein said animation display control means performs a backward display process of animation for said animation display units included in transit-in-time-series according to said transit-in-time-series information displayed through each of said windows according to said history data managed by said animation career managing means.
Claim 5
Dependent Claim
37 words
An animation display processor according to Claim 4, comprising: an operation mode control means for preventing a history managing function of said animation history managing means from operating in response to an instruction through a man-machine interface.
Claim 6
Dependent Claim
33 words
An animation display processor according to Claim 1, wherein said scenario description contains group information indicating that a plurality of groups of said animation display units are processed as one animation display unit.
Claim 7
Dependent Claim
32 words
An animation display processor according to Claim 1, comprising: an interface means for controlling the execution state of said animation display controlling means in response to an instruction through said man-machine interface.
Claim 8
Dependent Claim
64 words
An animation display processor according to Claim 7, wherein said interface means contains a function for stopping an animation displaying process, a function for stepping forward and backward one animation display unit stopped by controlling said animation display control means, and a function for stepping forward and backward one frame contained in said animation display unit stopped by controlling said animation display control means.
Claim 9
Dependent Claim
152 words
An animation display processor for displaying animation through a plurality of windows opened on a display, comprising: an animation display unit managing means for managing a plurality of animation display units comprising one or more frames describing a screen display definition; a scenario description managing means for managing scenario descriptions each describing the state of said window on a display, the sequence-in-time-series among said animation display units displayed through each of said windows, and the synchronization among animation display units displayed through each of said windows; and an animation display controlling means for interpreting a scenario description managed by said scenario description managing means and sequentially displaying time series data of said animation display units through each of said windows according to said interpretation; and a scenario description editing means for editing a scenario description managed by said scenario description managing means in an editing process including a graphic symbol editing process.
Claim 10
Dependent Claim
69 words
An animation display processor according to Claim 9, wherein said scenario description editing means edits in the text format the position of each window currently displaying animation through an editing window opened on a display in an editing process, and edits in the graphic format using a graphic symbol the sequence-in-time-series of said animation display units or the synchronization among animation display units displayed through each of said windows.
Claim 11
Dependent Claim
38 words
An animation display processor according to Claim 10, wherein said scenario description editing means edits through said editing window in the text format the display timing of said animation display units displayed through each window currently displaying animation.
Claim 12
Dependent Claim
52 words
An animation display processor according to Claim 10, wherein said scenario description editing means edits the opening or closing timing and position of each window currently displaying animation in the rectangular parallelepiped representation in which a display screen having editing windows is set in a three-dimensional figure in the time axis direction.
Claim 13
Dependent Claim
66 words
An animation display processor according to Claim 10, wherein said scenario description editing means edits in the text format through an editing window opened on a display in an editing process the opening or closing timing of each window currently displaying animation, and edits the position of each window on a display by positioning each of said windows in a predetermined area through said editing window.